//
//  NumTile.h
//  Game2048
//
//  Created by x86mac on 15-8-24.
//
//

#ifndef __Game2048__Num__
#define __Game2048__Num__

#include "cocos2d.h"
USING_NS_CC;
class NumTile : public Node
{
public:
    int m_row;
    int m_col;
    int m_number;
    void moveTo(int row, int col);
    void showAt(int row, int col);
    void doubleNum();
    CREATE_FUNC(NumTile);
    bool init();
};

#endif /* defined(__Game2048__NumTile__) */
